M:tG card similarity search
4 · Artifact Creature — Cat
Wirecat can't attack or block if an enchantment is on the battlefield. 4/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Altered Ego | X2GU | Creature — Shapeshifter | This spell can't be countered. You may have Altered Ego enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it. 0/0 |
| Nefarox, Overlord of Grixis | 4BB | Legendary Creature — Demon | Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever Nefarox, Overlord of Grixis attacks alone, defending player sacrifices a creature. 5/5 |
| Lothlórien Lookout | 1G | Creature — Elf Scout | Whenever Lothlórien Lookout attacks, scry 1. 1/3 |
| Notorious Assassin | 3B | Creature — Human Spellshaper Assassin | {2}{B}, {T}, Discard a card: Destroy target nonblack creature. It can't be regenerated. 2/2 |
| Spirit of the Labyrinth | 1W | Enchantment Creature — Spirit | Each player can't draw more than one card each turn. 3/1 |
| Rashka the Slayer | 3WW | Legendary Creature — Human Archer | Reach (This creature can block creatures with flying.) Whenever Rashka the Slayer blocks one or more black creatures, Rashka gets +1/+2 until end of turn. 3/3 |
| Jaheira, Heroic Harper | 1GW | Legendary Creature — Human Elf Druid | Hexproof from artifacts and enchantments When this creature specializes, destroy up to one target artifact or enchantment. Put a +1/+1 counter on each of up to two other target creatures. 3/4 |
| Irini Sengir | 2BB | Legendary Creature — Vampire Dwarf | Green enchantment spells and white enchantment spells cost {2} more to cast. 2/2 |
| Slithering Shade | B | Creature — Shade | Defender (This creature can't attack.) {B}: Slithering Shade gets +1/+1 until end of turn. Hellbent — Slithering Shade can attack as though it didn't have defender as long as you have no cards in hand. 0/1 |
| Eye of Singularity | 3W | World Enchantment | When Eye of Singularity enters the battlefield, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated. Whenever a permanent other than a basic land enters the battlefield, destroy all other permanents with that name. They can't be regenerated. |