Card Codex

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17 May 2024: Card library updated.

Winota, Joiner of Forces

2RW · Legendary Creature — Human Warrior

Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order. 4/4

Similar cards

Color identity:
NameManaTypeText
Herald's Horn 3Artifact As Herald's Horn enters the battlefield, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Warrior's Stand 1WInstant Cast this spell only during the declare attackers step and only if you've been attacked this step. Creatures you control get +2/+2 until end of turn.
Whipgrass Entangler 2WCreature — Human Cleric {1}{W}: Until end of turn, target creature gains "This creature can't attack or block unless its controller pays {1} for each Cleric on the battlefield." 1/3
Venom Connoisseur 1GCreature — Human Druid Alliance — Whenever another creature enters the battlefield under your control, Venom Connoisseur gains deathtouch until end of turn. If this is the second time this ability has resolved this turn, all creatures you control gain deathtouch until end of turn. 2/2
Krovikan Vampire 3BBCreature — Vampire At the beginning of each end step, if a creature dealt damage by Krovikan Vampire this turn died, put that card onto the battlefield under your control. Sacrifice it when you lose control of Krovikan Vampire. 3/3
Reclamation 2GWEnchantment Black creatures can't attack unless their controller sacrifices a land for each black creature they control that's attacking. (This cost is paid as attackers are declared.)
Sibilant Spirit 5UCreature — Spirit Flying Whenever Sibilant Spirit attacks, defending player may draw a card. 5/6
Now for Wrath, Now for Ruin! 3WSorcery Put a +1/+1 counter on each creature you control. They gain vigilance until end of turn. The Ring tempts you.
Graypelt Hunter 3GCreature — Human Warrior Ally Trample Whenever Graypelt Hunter or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Graypelt Hunter. 2/2
Woodland Bellower 4GGCreature — Beast When Woodland Bellower enters the battlefield, you may search your library for a nonlegendary green creature card with mana value 3 or less, put it onto the battlefield, then shuffle. 6/5
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