M:tG card similarity search
2U · Creature — Human Wizard
When Wingspan Mentor enters the battlefield, put a flying counter on target non-Human creature you control. {2}{U}, {T}: Put a +1/+1 counter on each creature you control with flying. 1/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Frontier Mastodon | 2G | Creature — Elephant | Ferocious — Frontier Mastodon enters the battlefield with a +1/+1 counter on it if you control a creature with power 4 or greater. 3/2 |
| Watcher for Tomorrow | 1U | Creature — Human Wizard | Hideaway 4 (When this creature enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Watcher for Tomorrow enters the battlefield tapped. When Watcher for Tomorrow leaves the battlefield, put the exiled card into its owner's hand. 2/1 |
| Drakestown Forgotten | 4B | Creature — Zombie | Drakestown Forgotten enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards. {2}{B}, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn. 0/0 |
| Chamber Sentry | X | Artifact Creature — Construct | Chamber Sentry enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. {X}, {T}, Remove X +1/+1 counters from Chamber Sentry: It deals X damage to any target. {W}{U}{B}{R}{G}: Return Chamber Sentry from your graveyard to your hand. 0/0 |
| Deny Existence | 2U | Instant | Counter target creature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. |
| Trained Condor | 2U | Creature — Bird | Flying Whenever Trained Condor attacks, another target creature you control gains flying until end of turn. 2/1 |
| Pheres-Band Brawler | 4GG | Creature — Centaur Warrior | When Pheres-Band Brawler enters the battlefield, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) 4/4 |
| Grusilda, Monster Masher | 3BR | Legendary Creature — Zombie Villain | Combined, enchanted, and equipped creatures you control have menace. {3}{B}{R}, {T}: Put two target creature cards from graveyards onto the battlefield combined into one creature under your control. (Its power is equal to their total power, its toughness is equal to their total toughness, and it has their names, mana costs, types, text boxes, etc.) 4/4 |
| Thistledown Liege | 1W/UW/UW/U | Creature — Kithkin Knight | Flash Other white creatures you control get +1/+1. Other blue creatures you control get +1/+1. 1/3 |
| Flashfreeze | 1U | Instant | Counter target red or green spell. |