Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Winged Shepherd

5W · Creature — Angel

Flying, vigilance Cycling {W} ({W}, Discard this card: Draw a card.) 3/3

Similar cards

Color identity:
NameManaTypeText
Dream Thief 2UCreature — Faerie Rogue Flying When Dream Thief enters the battlefield, draw a card if you've cast another blue spell this turn. 2/1
Serra Advocate 3WCreature — Angel Flying {T}: Target attacking or blocking creature gets +2/+2 until end of turn. 2/2
Wingcrafter UCreature — Human Wizard Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Wingcrafter is paired with another creature, both creatures have flying. 1/1
Crypt Angel 4BCreature — Angel Flying, protection from white When Crypt Angel enters the battlefield, return target blue or red creature card from your graveyard to your hand. 3/3
White Sun's Zenith XWWWInstant Create X 2/2 white Cat creature tokens. Shuffle White Sun's Zenith into its owner's library.
Haunted Dead 3BCreature — Zombie When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying. {1}{B}, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped. 2/2
Daraja Griffin 3WCreature — Griffin Flying Sacrifice Daraja Griffin: Destroy target black creature. 2/2
Atraxa's Fall 1GSorcery Destroy target artifact, battle, enchantment, or creature with flying.
Dirge Bat 2BBCreature — Bat Mutate {4}{B}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flash Flying Whenever this creature mutates, destroy target creature or planeswalker an opponent controls. 3/3
Paladin Danse, Steel Maverick 2WLegendary Artifact Creature — Synth Knight Vigilance, lifelink Exile Paladin Danse, Steel Maverick: Each creature you control that's an artifact or Human gains indestructible until end of turn. 3/3
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