Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Winged Coatl

1GU · Creature — Snake

Flash (You may cast this spell any time you could cast an instant.) Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 1/1

Similar cards

Color identity:
NameManaTypeText
Armed 1RSorcery Target creature gets +1/+1 and gains double strike until end of turn. Fuse (You may cast one or both halves of this card from your hand.)
Vow of Duty 2WEnchantment — Aura Enchant creature Enchanted creature gets +2/+2, has vigilance, and can't attack you or planeswalkers you control.
Teroh's Vanguard 3WCreature — Human Nomad Flash Threshold — As long as seven or more cards are in your graveyard, Teroh's Vanguard has "When Teroh's Vanguard enters the battlefield, creatures you control gain protection from black until end of turn." 2/3
Markov Blademaster 1RRCreature — Vampire Warrior Double strike Whenever Markov Blademaster deals combat damage to a player, put a +1/+1 counter on it. 1/1
Beast Attack 2GGGInstant Create a 4/4 green Beast creature token. Flashback {2}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Shadowbeast Sighting 3GSorcery Create a 4/4 green Beast creature token. Flashback {6}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Duskfang Mentor 2BCreature — Human Cleric When Duskfang Mentor enters the battlefield, put a lifelink counter on target non-Human creature you control. {1}{B}, {T}: Put a +1/+1 counter on each creature you control with lifelink. 1/3
Hand of Silumgar 1BCreature — Human Warrior Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 2/1
Looming Spires Land Looming Spires enters the battlefield tapped. When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn. {T}: Add {R}.
Paladin Class WEnchantment — Class (Gain the next level as a sorcery to add its ability.) Spells your opponents cast during your turn cost {1} more to cast. {2}{W}: Level 2 Creatures you control get +1/+1. {4}{W}: Level 3 Whenever you attack, until end of turn, target attacking creature gets +1/+1 for each other attacking creature and gains double strike.
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