M:tG card similarity search
1GU · Creature — Snake
Flash (You may cast this spell any time you could cast an instant.) Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Radagast, Wizard of Wilds | 2GU | Legendary Creature — Avatar Wizard | Ward {1} Beasts and Birds you control have ward {1}. Whenever you cast a spell with mana value 5 or greater, choose one — • Create a 3/3 green Beast creature token. • Create a 2/2 blue Bird creature token with flying. 3/5 |
| Prickle Faeries | Creature — Faerie | Flying At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Prickle Faeries deals 2 damage to them. 2/2 | |
| Nightmare Moon | 4BB | Legendary Creature — Alicorn | Flying As long as it's nighttime, Nightmare Moon gets +2/+2 and has menace. {6}: Transform Nightmare Moon. Anypony may activate this ability or help pay the cost. When they do, they become your friend. 6/6 |
| Aboshan's Desire | U | Enchantment — Aura | Enchant creature Enchanted creature has flying. Threshold — Enchanted creature has shroud as long as seven or more cards are in your graveyard. (It can't be the target of spells or abilities.) |
| Blessed Defiance | W | Instant | Target creature you control gets +2/+0 and gains lifelink until end of turn. When that creature dies this turn, create a 1/1 white Spirit creature token with flying. |
| Managorger Phoenix | RR | Creature — Phoenix | Flying Managorger Phoenix can't block. Whenever you cast a spell, if Managorger Phoenix is in your graveyard, put a flame counter on Managorger Phoenix for each {R} in that spell's mana cost. If Managorger Phoenix has five or more flame counters on it, return it to the battlefield and it perpetually gets +1/+1. 2/2 |
| Soul Scourge | 4B | Creature — Nightmare Horror | Flying When Soul Scourge enters the battlefield, target player loses 3 life. When Soul Scourge leaves the battlefield, that player gains 3 life. 3/2 |
| Inner Demon | 2BB | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types. When Inner Demon enters the battlefield, all non-Demon creatures get -2/-2 until end of turn. |
| Odric, Blood-Cursed | 1RW | Legendary Creature — Vampire Soldier | When Odric, Blood-Cursed enters the battlefield, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control. (Count each ability only once.) 3/3 |
| Echo of Death's Wail | Enchantment Creature — Spirit | Flying, haste When Echo of Death's Wail enters the battlefield, gain control of all Rat tokens. Whenever Echo of Death's Wail attacks, you may sacrifice another creature. If you do, draw a card. 3/3 |