M:tG card similarity search
1U · Artifact — Equipment
Equipped creature has flying and ward {4}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) Equip {1}
Name | Mana | Type | Text |
---|---|---|---|
Clip Wings | 1G | Instant | Each opponent sacrifices a creature with flying. |
Cerulean Sphinx | 4UU | Creature — Sphinx | Flying {U}: Cerulean Sphinx's owner shuffles it into their library. 5/5 |
Sleeper's Robe | UB | Enchantment — Aura | Enchant creature Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) Whenever enchanted creature deals combat damage to an opponent, you may draw a card. |
Deconstruction Hammer | W | Artifact — Equipment | Equipped creature gets +1/+1 and has "{3}, {T}, Sacrifice Deconstruction Hammer: Destroy target artifact or enchantment." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Bloodcurdler | 1B | Creature — Horror | Flying At the beginning of your upkeep, mill a card. Threshold — As long as seven or more cards are in your graveyard, Bloodcurdler gets +1/+1 and has "At the beginning of your end step, exile two cards from your graveyard." 1/1 |
Buzzing Whack-a-Doodle | 4 | Artifact | As Buzzing Whack-a-Doodle enters the battlefield, you and an opponent each secretly choose Whack or Doodle. Then those choices are revealed. If the choices match, Buzzing Whack-a-Doodle has that ability. Otherwise, it has Buzz. • Whack — {T}: Target player loses 2 life. • Doodle — {T}: You gain 3 life. • Buzz — {2}, {T}: Draw a card. |
Wandermare | 1GW | Creature — Horse | Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on Wandermare. (It doesn't need to have gone on the adventure first.) 3/3 |
Assault Zeppelid | 2GU | Creature — Beast | Flying, trample 3/3 |
Soulstealer Axe | 1 | Artifact — Equipment | Equipped creature has trample. Whenever equipped creature deals combat damage to a player, seek a card with mana value equal to that damage. Equip {2} |
Ahn-Crop Invader | 2R | Creature — Zombie Minotaur Warrior | As long as it's your turn, Ahn-Crop Invader has first strike. {1}, Sacrifice another creature: Ahn-Crop Invader gets +2/+0 until end of turn. 2/2 |