Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Winds of Change

R · Sorcery

Each player shuffles the cards from their hand into their library, then draws that many cards.

Similar cards

Color identity:
NameManaTypeText
Perilous Forays 3GGEnchantment {1}, Sacrifice a creature: Search your library for a land card with a basic land type, put it onto the battlefield tapped, then shuffle.
Sunforger 3Artifact — Equipment Equipped creature gets +4/+0. {R}{W}, Unattach Sunforger: Search your library for a red or white instant card with mana value 4 or less and cast that card without paying its mana cost. Then shuffle. Equip {3}
Honden of Seeing Winds 4ULegendary Enchantment — Shrine At the beginning of your upkeep, draw a card for each Shrine you control.
Browbeat 2RSorcery Any player may have Browbeat deal 5 damage to them. If no one does, target player draws three cards.
Whirlwind of Thought 1URWEnchantment Whenever you cast a noncreature spell, draw a card.
Rob the Archives 1RSorcery Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.) Exile the top two cards of your library. You may play those cards this turn.
Wail of the Forgotten UBSorcery Descend 8 — Choose one. If there are eight or more permanent cards in your graveyard as you cast this spell, choose one or more instead. • Return target nonland permanent to its owner's hand. • Target opponent discards a card. • Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Due Respect 1WInstant Permanents enter the battlefield tapped this turn. Draw a card.
Edge of Autumn 1GSorcery If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Cycling—Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)
Fatigue 1USorcery Target player skips their next draw step.
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