Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Winds of Abandon

1W · Sorcery

Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle. Overload {4}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Similar cards

Color identity:
NameManaTypeText
Overgrowth 2GEnchantment — Aura Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}{G}.
Wild Growth GEnchantment — Aura Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.
Atarka's Command RGInstant Choose two — • Your opponents can't gain life this turn. • Atarka's Command deals 3 damage to each opponent. • You may put a land card from your hand onto the battlefield. • Creatures you control get +1/+1 and gain reach until end of turn.
Sea's Claim UEnchantment — Aura Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) Enchanted land is an Island.
Astral Drift 2WEnchantment Whenever you cycle Astral Drift or cycle another card while Astral Drift is on the battlefield, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.)
Expropriate 7UUSorcery Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.
Ego Drain BSorcery Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you don't control a Faerie, exile a card from your hand.
Army Ants 1BRCreature — Insect {T}, Sacrifice a land: Destroy target land. 1/1
Troublesome Spirit 2UUCreature — Spirit Flying At the beginning of your end step, tap all lands you control. 3/4
Expedited Inheritance RREnchantment Whenever a creature is dealt damage, its controller may exile that many cards from the top of their library. They may play those cards until the end of their next turn.
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