Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Winding Canyons

· Land

{T}: Add {C}. {2}, {T}: You may cast creature spells this turn as though they had flash.

Similar cards

Color identity:
NameManaTypeText
Akroan Crusader RCreature — Human Soldier Heroic — Whenever you cast a spell that targets Akroan Crusader, create a 1/1 red Soldier creature token with haste. 1/1
Banish into Fable 4WUInstant When you cast this spell from your hand, copy it if you control an artifact, then copy it if you control an enchantment. You may choose new targets for the copies. Return target nonland permanent to its owner's hand. You create a 2/2 white Knight creature token with vigilance.
Serra Paragon 2WWCreature — Angel Flying Once during each of your turns, you may play a land from your graveyard or cast a permanent spell with mana value 3 or less from your graveyard. If you do, it gains "When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life." 3/4
Sinister Sabotage 1UUInstant Counter target spell. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Forge of Heroes Land {T}: Add {C}. {T}: Choose target commander that entered the battlefield this turn. Put a +1/+1 counter on it if it's a creature and a loyalty counter on it if it's a planeswalker.
Crystalline Crawler 4Artifact Creature — Construct Converge — Crystalline Crawler enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. Remove a +1/+1 counter from Crystalline Crawler: Add one mana of any color. {T}: Put a +1/+1 counter on Crystalline Crawler. 1/1
Ominous Cemetery Land {T}: Add {C}. {5}, {T}, Exile Ominous Cemetery: Target creature's owner shuffles it into their library.
Molten Monstrosity 7RCreature — Hellion This spell costs {X} less to cast, where X is the greatest power among creatures you control. Trample 5/5
Hissing Quagmire Land Hissing Quagmire enters the battlefield tapped. {T}: Add {B} or {G}. {1}{B}{G}: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.
City of Ass Land City of Ass enters the battlefield tapped. {T}: Add one and one-half mana of any one color.
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