Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Windborn Muse

3W · Creature — Spirit

Flying Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you. 2/3

Similar cards

Color identity:
NameManaTypeText
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Curse of Opulence REnchantment — Aura Curse Enchant player Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this artifact: Add one mana of any color.")
Shacklegeist 1UCreature — Spirit Flying Shacklegeist can block only creatures with flying. Tap two untapped Spirits you control: Tap target creature you don't control. 2/2
Seraphic Greatsword 1WArtifact — Equipment Equipped creature gets +2/+2. Whenever equipped creature attacks the player with the most life or tied for most life, create a 4/4 white Angel creature token with flying that's tapped and attacking that player. Equip {4}
Spirit of the Labyrinth 1WEnchantment Creature — Spirit Each player can't draw more than one card each turn. 3/1
Molting Harpy BCreature — Harpy Mercenary Flying At the beginning of your upkeep, sacrifice Molting Harpy unless you pay {2}. 2/1
Prison Term 1WWEnchantment — Aura Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature.
Web of Inertia 2UEnchantment At the beginning of combat on each opponent's turn, that player may exile a card from their graveyard. If the player doesn't, creatures they control can't attack you this turn.
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