Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wild Magic Surge

RR · Instant

Destroy target permanent an opponent controls. Its controller reveals cards from the top of their library until they reveal a permanent card that shares a card type with that permanent. They put that card onto the battlefield and the rest on the bottom of their library in a random order.

Similar cards

Color identity:
NameManaTypeText
Mystic Forge 4Artifact You may look at the top card of your library any time. You may cast artifact spells and colorless spells from the top of your library. {T}, Pay 1 life: Exile the top card of your library.
Scholarship Sponsor 3WCreature — Human Advisor When Scholarship Sponsor enters the battlefield, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, puts those cards onto the battlefield tapped, then shuffles. 3/3
Gravespawn Sovereign 4BBCreature — Zombie Tap five untapped Zombies you control: Put target creature card from a graveyard onto the battlefield under your control. 3/3
Artificial Evolution UInstant Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)
Indigo Faerie 1UCreature — Faerie Wizard Flying {U}: Target permanent becomes blue in addition to its other colors until end of turn. 1/1
Archon of Justice 3WWCreature — Archon Flying When Archon of Justice dies, exile target permanent. 4/4
Magmaw 3RRCreature — Elemental {1}, Sacrifice a nonland permanent: Magmaw deals 1 damage to any target. 4/4
Pest Control WBSorcery Destroy all nonland permanents with mana value 1 or less. Cycling {2} ({2}, Discard this card: Draw a card.)
Psychic Pickpocket 4UCreature — Cephalid Rogue When Psychic Pickpocket enters the battlefield, it connives. When it connives this way, return up to one target nonland permanent to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) 3/2
Ramosian Captain 1WWCreature — Human Rebel First strike {5}, {T}: Search your library for a Rebel permanent card with mana value 4 or less, put it onto the battlefield, then shuffle. 2/2
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