Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wild Goose Chase

GU · Instant — Adventure

Draw two cards, then discard two cards. Create a Food token.

Similar cards

Color identity:
NameManaTypeText
Thrull Surgeon 1BCreature — Thrull {1}{B}, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery. 1/1
Book Devourer 5RCreature — Beast Trample Whenever Book Devourer deals combat damage to a player, you may discard all the cards in your hand. If you do, draw that many cards. 4/5
Thalakos Scout 2UCreature — Thalakos Soldier Scout Shadow (This creature can block or be blocked by only creatures with shadow.) Discard a card: Return Thalakos Scout to its owner's hand. 2/1
Amok 1REnchantment {1}, Discard a card at random: Put a +1/+1 counter on target creature.
Butterbur, Bree Innkeeper 2GWLegendary Creature — Human Peasant At the beginning of your end step, if you don't control a Food, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") 3/3
Merciless Eternal 2BCreature — Zombie Cleric Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) {2}{B}, Discard a card: Merciless Eternal gets +2/+2 until end of turn. 2/2
Tonic Peddler 1WCreature — Human Spellshaper {W}, {T}, Discard a card: Target player gains 3 life. 1/1
Dreamcaller Siren 2UUCreature — Siren Pirate Flash Flying Dreamcaller Siren can block only creatures with flying. When Dreamcaller Siren enters the battlefield, if you control another Pirate, tap up to two target nonland permanents. 3/3
Braids's Frightful Return 2BEnchantment — Saga Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — You may sacrifice a creature. If you do, each opponent discards a card. II — Return target creature card from your graveyard to your hand. III — Target opponent may sacrifice a nonland, nontoken permanent. If they don't, they lose 2 life and you draw a card.
Armory Mice 1WCreature — Mouse Celebration — Armory Mice gets +0/+2 as long as two or more nonland permanents entered the battlefield under your control this turn. 3/1
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