Card Codex

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17 May 2024: Card library updated.

Wicked Slumber

3U · Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Tap up to two target creatures. Put a stun counter on either of them. Then put a stun counter on either of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Similar cards

Color identity:
NameManaTypeText
Highland Lake Land Highland Lake enters the battlefield tapped. {T}: Add {U} or {R}.
Highland Weald Snow Land Highland Weald enters the battlefield tapped. {T}: Add {R} or {G}.
Izzet Guildgate Land — Gate Izzet Guildgate enters the battlefield tapped. {T}: Add {U} or {R}.
Jungle Shrine Land Jungle Shrine enters the battlefield tapped. {T}: Add {R}, {G}, or {W}.
Jwari Ruins Land Jwari Ruins enters the battlefield tapped. {T}: Add {U}.
Kabira Plateau Land Kabira Plateau enters the battlefield tapped. {T}: Add {W}.
Kazandu Valley Land Kazandu Valley enters the battlefield tapped. {T}: Add {G}.
Kazuul's Cliffs Land Kazuul's Cliffs enters the battlefield tapped. {T}: Add {R}.
Khalni Territory Land Khalni Territory enters the battlefield tapped. {T}: Add {G}.
Makindi Mesas Land Makindi Mesas enters the battlefield tapped. {T}: Add {W}.
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