Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wicked Pact

1BB · Sorcery

Destroy two target nonblack creatures. You lose 5 life.

Similar cards

Color identity:
NameManaTypeText
Implement of Improvement 1Artifact {W}, Sacrifice Implement of Improvement: You gain 2 life. When Implement of Improvement is put into a graveyard from the battlefield, draw a card.
Adanto Vanguard 1WCreature — Vampire Soldier As long as Adanto Vanguard is attacking, it gets +2/+0. Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 1/1
Hymn to Tourach BBSorcery Target player discards two cards at random.
Stench of Evil 2BBSorcery Destroy all Plains. For each land destroyed this way, Stench of Evil deals 1 damage to that land's controller unless they pay {2}.
Winds of Rath 3WWSorcery Destroy all creatures that aren't enchanted. They can't be regenerated.
Champion of Dusk 3BBCreature — Vampire Knight When Champion of Dusk enters the battlefield, you draw X cards and you lose X life, where X is the number of Vampires you control. 4/4
Soul Kiss 2BEnchantment — Aura Enchant creature {B}, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Activate no more than three times each turn.
Boom 1RSorcery Destroy target land you control and target land you don't control.
Cruel Grimnarch 5BCreature — Phyrexian Cleric Deathtouch When Cruel Grimnarch enters the battlefield, each opponent discards a card. For each opponent who can't, you gain 4 life. 5/5
Witching Well UArtifact When Witching Well enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) {3}{U}, Sacrifice Witching Well: Draw two cards.
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