M:tG card similarity search
BB · Creature — Spirit
{B}: Target player dealt damage by Wicked Akuba this turn loses 1 life. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Treva, the Renewer | 3GWU | Legendary Creature — Dragon | Flying Whenever Treva, the Renewer deals combat damage to a player, you may pay {2}{W}. If you do, choose a color, then you gain 1 life for each permanent of that color. 6/6 |
| Hymn to Tourach | BB | Sorcery | Target player discards two cards at random. |
| Arc Trail | 1R | Sorcery | Arc Trail deals 2 damage to any target and 1 damage to another target. |
| Rankle, Pitiless Trickster | 1BB | Legendary Creature — Faerie Rogue | Flying Rankle has lifelink and haste as long as an opponent controls no creatures. When Rankle enters the battlefield, you may pay 1 life. When you do, each player discards a card and sacrifices a creature. Whenever a player discards a card, Rankle perpetually gets +1/+0. 1/3 |
| Beckoning Will-o'-Wisp | 2W | Creature — Spirit | Flying Lure the Unwary — At the beginning of combat on your turn, choose an opponent. Creatures attacking the last chosen player get +1/+0. 1/3 |
| Angrath's Rampage | BR | Sorcery | Choose one — • Target player sacrifices an artifact. • Target player sacrifices a creature. • Target player sacrifices a planeswalker. |
| Ancestor Dragon | 4WW | Creature — Dragon | Flying Whenever one or more creatures you control attack, you gain 1 life for each attacking creature. 5/6 |
| Primal Command | 3GG | Sorcery | Choose two — • Target player gains 7 life. • Put target noncreature permanent on top of its owner's library. • Target player shuffles their graveyard into their library. • Search your library for a creature card, reveal it, put it into your hand, then shuffle. |
| Fluttershy | 1GW | Legendary Creature — Pegasus | Defender, flying {1}, {T}: Put a +1/+1 counter on each creature with a tail target player controls. Stare down up to one target creature until end of turn. (It can't attack or block as long as you're looking directly at it.) 0/4 |
| Squee's Revenge | 1UR | Sorcery | Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip. |