M:tG card similarity search
1U · Sorcery
Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.) Draw a card.
| Name | Mana | Type | Text | 
|---|---|---|---|
| Mind's Eye | 5 | Artifact | Whenever an opponent draws a card, you may pay {1}. If you do, draw a card. | 
| Teferi's Ageless Insight | 2UU | Legendary Enchantment | If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead. | 
| Mass Appeal | 2U | Sorcery | Draw a card for each Human you control. | 
| Jandor's Ring | 6 | Artifact | {2}, {T}, Discard the last card you drew this turn: Draw a card. | 
| Dream Fracture | 1UU | Instant | Counter target spell. Its controller draws a card. Draw a card. | 
| Council's Deliberation | 1U | Instant | Draw a card. Whenever you scry, if you control an Island, you may exile Council's Deliberation from your graveyard. If you do, draw a card. | 
| Compulsion | 1U | Enchantment | {1}{U}, Discard a card: Draw a card. {1}{U}, Sacrifice Compulsion: Draw a card. | 
| Collective Unconscious | 4GG | Sorcery | Draw a card for each creature you control. | 
| Wall of Mulch | 1G | Creature — Wall | Defender (This creature can't attack.) {G}, Sacrifice a Wall: Draw a card. 0/4 | 
| Kumena's Awakening | 2UU | Enchantment | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card. |