M:tG card similarity search
3 · Artifact — Equipment
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) Equip {2}
| Name | Mana | Type | Text |
|---|---|---|---|
| Mending Hands | W | Instant | Prevent the next 4 damage that would be dealt to any target this turn. |
| Pearl Shard | 3 | Artifact | {3}, {T} or {W}, {T}: Prevent the next 2 damage that would be dealt to any target this turn. |
| Shieldmate's Blessing | W | Instant | Prevent the next 3 damage that would be dealt to any target this turn. |
| The Protector | Hero | {T}: Prevent the next 1 damage that would be dealt to any target this turn. | |
| Lashknife | 1W | Enchantment — Aura | If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost. Enchant creature Enchanted creature has first strike. |
| Nest Invader | 1G | Creature — Eldrazi Drone | When Nest Invader enters the battlefield, create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}." 2/2 |
| Militant Monk | 1WW | Creature — Human Monk Cleric | Vigilance {T}: Prevent the next 1 damage that would be dealt to any target this turn. 2/1 |
| Fog of War | 2G | Instant | You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn by creatures with power 3 or less. |
| Underworld Connections | 1BB | Enchantment — Aura | Enchant land Enchanted land has "{T}, Pay 1 life: Draw a card." |
| Sword of Dungeons & Dragons | 3 | Artifact — Equipment | Equipped creature gets +2/+2 and has protection from Rogues and from Clerics. Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process. Equip {2} |