M:tG card similarity search
3 · Artifact — Equipment
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) Equip {2}
| Name | Mana | Type | Text |
|---|---|---|---|
| Jund Hackblade | B/GR | Creature — Goblin Berserker | As long as you control another multicolored permanent, Jund Hackblade gets +1/+1 and has haste. 2/1 |
| Auriok Sunchaser | 1W | Creature — Human Soldier | Metalcraft — As long as you control three or more artifacts, Auriok Sunchaser gets +2/+2 and has flying. 1/1 |
| Lavamancer's Skill | 1R | Enchantment — Aura | Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to target creature." As long as enchanted creature is a Wizard, it has "{T}: This creature deals 2 damage to target creature." |
| Treeshaker Chimera | 5GG | Creature — Chimera | All creatures able to block Treeshaker Chimera do so. When Treeshaker Chimera dies, draw three cards. 8/5 |
| Expendable Troops | 1W | Creature — Human Soldier | {T}, Sacrifice Expendable Troops: It deals 2 damage to target attacking or blocking creature. 2/1 |
| Marisi, Breaker of the Coil | 1RGW | Legendary Creature — Cat Warrior | Your opponents can't cast spells during combat. Whenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) 5/4 |
| Take Flight | 3U | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+0 and has flying and "Whenever this creature attacks, draw a card." |
| Close Quarters | 2RR | Enchantment | Whenever a creature you control becomes blocked, Close Quarters deals 1 damage to any target. |
| Crashing Boars | 3GG | Creature — Boar | Whenever Crashing Boars attacks, defending player chooses an untapped creature they control. That creature blocks Crashing Boars this turn if able. 4/4 |
| Tolarian Entrancer | 1U | Creature — Human Wizard | Whenever Tolarian Entrancer becomes blocked by a creature, gain control of that creature at end of combat. 1/1 |