M:tG card similarity search
1B · Creature — Vampire Rogue
Whenever you surveil for the first time each turn, Whispering Snitch deals 1 damage to each opponent and you gain 1 life. 1/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Towering-Wave Mystic | 1U | Creature — Merfolk Wizard | Whenever Towering-Wave Mystic deals damage, target player mills that many cards. 2/1 |
| Witherbloom Pledgemage | 3B/GB/G | Creature — Treefolk Warlock | Magecraft — Whenever you cast or copy an instant or sorcery spell, you gain 1 life. 5/5 |
| Prosperous Innkeeper | 1G | Creature — Halfling Citizen | When Prosperous Innkeeper enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Whenever another creature enters the battlefield under your control, you gain 1 life. 1/1 |
| Myojin of Roaring Blades | 5RRR | Legendary Creature — Spirit | Myojin of Roaring Blades enters the battlefield with an indestructible counter on it if you cast it from your hand. Remove an indestructible counter from Myojin of Roaring Blades: It deals 7 damage to each of up to three targets. 7/4 |
| Gruesome Fate | 2B | Sorcery | Each opponent loses 1 life for each creature you control. |
| Stronghold Discipline | 2BB | Sorcery | Each player loses 1 life for each creature they control. |
| Kaya, Orzhov Usurper | 1WB | Legendary Planeswalker — Kaya | [+1]: Exile up to two target cards from a single graveyard. You gain 2 life if at least one creature card was exiled this way. [−1]: Exile target nonland permanent with mana value 1 or less. [−5]: Kaya, Orzhov Usurper deals damage to target player equal to the number of cards that player owns in exile and you gain that much life. Loyalty 3 |
| Fiery Gambit | 2R | Sorcery | Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control. |
| Shield of the Realm | 2 | Artifact — Equipment | If a source would deal damage to equipped creature, prevent 2 of that damage. Equip {1} |
| Protection of the Hekma | 4W | Enchantment | If a source an opponent controls would deal damage to you, prevent 1 of that damage. |