M:tG card similarity search
3B · Legendary Creature — Human Cleric
{T}, Sacrifice two creatures: Return target creature card from your graveyard to the battlefield. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Fact or Fiction | 3U | Instant | Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. |
| Anzrag's Rampage | 3RR | Sorcery | Destroy all artifacts you don't control, then exile the top X cards of your library, where X is the number of artifacts that were put into graveyards from the battlefield this turn. You may put a creature card exiled this way onto the battlefield. It gains haste. Return it to your hand at the beginning of the next end step. |
| Metathran Aerostat | 2UU | Creature — Metathran | Flying {X}{U}: You may put a creature card with mana value X from your hand onto the battlefield. If you do, return Metathran Aerostat to its owner's hand. 2/2 |
| Naya Battlemage | 2G | Creature — Human Shaman | {R}, {T}: Target creature gets +2/+0 until end of turn. {W}, {T}: Tap target creature. 2/2 |
| Balduvian Horde | 2RR | Creature — Human Barbarian | When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random. 5/5 |
| Pillaging Horde | 2RR | Creature — Human Barbarian | When Pillaging Horde enters the battlefield, sacrifice it unless you discard a card at random. 5/5 |
| Tendrils of Despair | B | Sorcery | As an additional cost to cast this spell, sacrifice a creature. Target opponent discards two cards. |
| Cavalry Master | 2WW | Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.) 3/3 |
| Tales of Master Seshiro | 4G | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I, II — Put a +1/+1 counter on target creature or Vehicle you control. It gains vigilance until end of turn. III — Exile this Saga, then return it to the battlefield transformed under your control. |
| Betrayal at the Vault | 4GG | Instant | Target creature you control deals damage equal to its power to each of two other target creatures. |