Card Codex

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17 May 2024: Card library updated.

Whip Sergeant

2R · Creature — Human Soldier

{R}: Target creature gains haste until end of turn. (It can attack this turn.) 2/1

Similar cards

Color identity:
NameManaTypeText
Odric, Lunarch Marshal 3WLegendary Creature — Human Soldier At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance. 3/3
Storm God's Oracle 1UREnchantment Creature — Human Shaman {1}: Storm God's Oracle gets +1/-1 until end of turn. When Storm God's Oracle dies, it deals 3 damage to any target. 1/3
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Start Your Engines 3RSorcery Vehicles you control become artifact creatures until end of turn. Creatures you control get +2/+0 until end of turn.
Death Ward WInstant Regenerate target creature.
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Goldnight Commander 3WCreature — Human Cleric Soldier Whenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. 2/2
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Volatile Arsonist 3RRCreature — Human Werewolf Menace, haste Whenever Volatile Arsonist attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 4/4
Aurelia, the Warleader 2RRWWLegendary Creature — Angel Flying, vigilance, haste Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase. 3/4
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