Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Westfold Rider

1W · Creature — Human Knight

Sacrifice Westfold Rider: Destroy target artifact or enchantment. Activate only as a sorcery. 3/1

Similar cards

Color identity:
NameManaTypeText
Tel-Jilad Lifebreather 4GCreature — Troll Shaman {G}, {T}, Sacrifice a Forest: Regenerate target creature. 3/2
Corrosion 1BREnchantment Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your upkeep, put a rust counter on each artifact target opponent controls. Then destroy each artifact with mana value less than or equal to the number of rust counters on it. Artifacts destroyed this way can't be regenerated. When Corrosion leaves the battlefield, remove all rust counters from all permanents.
Great Hall of Starnheim Land Great Hall of Starnheim enters the battlefield tapped. {T}: Add {B}. {W}{W}{B}, {T}, Sacrifice Great Hall of Starnheim and a creature you control: Create a 4/4 white Angel Warrior creature token with flying and vigilance. Activate only as a sorcery.
Goblin Flectomancer URRCreature — Goblin Wizard Sacrifice Goblin Flectomancer: You may change the targets of target instant or sorcery spell. 2/2
Hammer Mage 1RCreature — Human Spellshaper {X}{R}, {T}, Discard a card: Destroy all artifacts with mana value X or less. 1/1
Fatal Blow BInstant Destroy target creature that was dealt damage this turn. It can't be regenerated.
Despotic Scepter 1Artifact {T}: Destroy target permanent you own. It can't be regenerated.
Alchemist's Apprentice 1UCreature — Human Wizard Sacrifice Alchemist's Apprentice: Draw a card. 1/1
Rancid Earth 1BBSorcery Destroy target land. Threshold — If seven or more cards are in your graveyard, instead destroy that land and Rancid Earth deals 1 damage to each creature and each player.
Dimir House Guard 3BCreature — Skeleton Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Sacrifice a creature: Regenerate Dimir House Guard. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.) 2/3
Page 109