M:tG card similarity search
1WW · Creature — Elf Fox Knight
Flash When Werefox Bodyguard enters the battlefield, exile up to one other target non-Fox creature until Werefox Bodyguard leaves the battlefield. {1}{W}, Sacrifice Werefox Bodyguard: You gain 2 life. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Spelldrain Assassin | UBR | Creature — Vampire Assassin | When Spelldrain Assassin enters the battlefield, choose an instant or sorcery card in your hand. It perpetually gains casualty 2. 3/3 |
| Knight of Old Benalia | 3WW | Creature — Human Knight | Suspend 5—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) When Knight of Old Benalia enters the battlefield, other creatures you control get +1/+1 until end of turn. 3/3 |
| Undermountain Adventurer | 3G | Creature — Giant Warrior | Vigilance When Undermountain Adventurer enters the battlefield, you take the initiative. {T}: Add {G}{G}. If you've completed a dungeon, add six {G} instead. 3/4 |
| Touch of Darkness | B | Instant | One or more target creatures become black until end of turn. |
| Loxodon Peacekeeper | 1W | Creature — Elephant Soldier | At the beginning of your upkeep, the player with the lowest life total gains control of Loxodon Peacekeeper. If two or more players are tied for lowest life total, you choose one of them, and that player gains control of Loxodon Peacekeeper. 4/4 |
| Messenger Falcons | 2G/UW | Creature — Bird | Flying When Messenger Falcons enters the battlefield, draw a card. 2/2 |
| Hallowed Respite | WU | Sorcery | Exile target nonlegendary creature, then return it to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on it. Otherwise, tap it. Flashback {1}{W}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| Scene of the Crime | Artifact Land — Clue | Scene of the Crime enters the battlefield tapped. {T}: Add {C}. {T}, Tap an untapped creature you control: Add one mana of any color. {2}, Sacrifice Scene of the Crime: Draw a card. | |
| Vampire Socialite | BR | Creature — Vampire Noble | Menace (This creature can't be blocked except by two or more creatures.) When Vampire Socialite enters the battlefield, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control. As long as an opponent lost life this turn, each other Vampire you control enters the battlefield with an additional +1/+1 counter on it. 2/2 |
| Martyr of Bones | B | Creature — Human Wizard | {1}, Reveal X black cards from your hand, Sacrifice Martyr of Bones: Exile up to X target cards from a single graveyard. 1/1 |