Card Codex

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17 May 2024: Card library updated.

Well of Life

4 · Artifact

At the beginning of your end step, if you control no untapped lands, you gain 2 life.

Similar cards

Color identity:
NameManaTypeText
Deeptread Merrow 1UCreature — Merfolk Rogue {U}: Deeptread Merrow gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) 2/1
Seraph of the Scales 2WBCreature — Angel Flying {W}: Seraph of the Scales gains vigilance until end of turn. {B}: Seraph of the Scales gains deathtouch until end of turn. Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) 4/3
Turn Against 4RInstant Devoid (This card has no color.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Ruination 3RSorcery Destroy all nonbasic lands.
Check for Traps 1BSorcery Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If an instant card or a card with flash is exiled this way, they lose 1 life. Otherwise, you lose 1 life.
Live Fast 2BSorcery You draw two cards, lose 2 life, and get {E}{E} (two energy counters).
Hag of Ceaseless Torment 2BCreature — Hag Warlock At the beginning of your upkeep, each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card. 2/2
Lulu, Vengeful Hollyphant 2WBLegendary Creature — Elephant Angel Flying Whenever you attack with one or more other creatures with flying, each opponent loses that much life and you gain that much life. 2/4
Drag to the Bottom 2BBSorcery Domain — Each creature gets -X/-X until end of turn, where X is 1 plus the number of basic land types among lands you control.
Time Spiral 4UUSorcery Exile Time Spiral. Each player shuffles their hand and graveyard into their library, then draws seven cards. You untap up to six lands.
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