M:tG card similarity search
3 · Artifact
{2}: Draw a card. Any player may activate this ability but only during their draw step.
| Name | Mana | Type | Text |
|---|---|---|---|
| Cultivator Colossus | 4GGG | Creature — Plant Beast | Trample Cultivator Colossus's power and toughness are each equal to the number of lands you control. When Cultivator Colossus enters the battlefield, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process. */* |
| Angelic Protector | 3W | Creature — Angel | Flying Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn. 2/2 |
| Bloodline Keeper | 2BB | Creature — Vampire | Flying {T}: Create a 2/2 black Vampire creature token with flying. {B}: Transform Bloodline Keeper. Activate only if you control five or more Vampires. 3/3 |
| Tezzeret's Ambition | 3UU | Sorcery | Draw three cards. If you control no artifacts, discard a card. |
| Hunter's Prowess | 4G | Sorcery | Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards." |
| Startle | 1U | Instant | Target creature gets -2/-0 until end of turn. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) Draw a card. |
| Bloodtracker | 3B | Creature — Vampire Wizard | Flying {B}, Pay 2 life: Put a +1/+1 counter on Bloodtracker. When Bloodtracker leaves the battlefield, draw a card for each +1/+1 counter on it. 2/2 |
| Knight of Valor | 2W | Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}: Each creature without flanking blocking Knight of Valor gets -1/-1 until end of turn. Activate only once each turn. 2/2 |
| Vulturous Aven | 3B | Creature — Bird Shaman | Flying Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Vulturous Aven exploits a creature, you draw two cards and you lose 2 life. 2/3 |
| Oath of Lieges | 1W | Enchantment | At the beginning of each player's upkeep, that player chooses target player who controls more lands than they do and is their opponent. The first player may search their library for a basic land card, put that card onto the battlefield, then shuffle. |