M:tG card similarity search
2W · Creature — Vampire
Flying Whenever one or more other creatures with power 2 or less enter the battlefield under your control, draw a card. This ability triggers only once each turn. 2/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Deb Thomas | 3R | Legendary Planeswalker — Deb | Whenever an Employee enters the battlefield under your control, put a loyalty counter on Deb Thomas. [+1]: Create a 1/1 red Employee creature token. [−X]: Employees and Dogs you control get +X/+0 until end of turn. Loyalty 3 |
| Roalesk, Prime Specimen | 2GU | Legendary Creature — Human Mutant | Flying Whenever Roalesk, Prime Specimen or another permanent you control is turned face up, you may pay {X}. If you do, if X is 1 or more, conjure a duplicate of a random creature card with mana value X into your hand. Cloak it. It gains "{G/U}: Turn this creature face up" for as long as it remains face down. Disguise {G}{U} 4/5 |
| Goblin Kites | 1R | Enchantment | {R}: Target creature you control with toughness 2 or less gains flying until end of turn. Flip a coin at the beginning of the next end step. If you lose the flip, sacrifice that creature. |
| Dread Reaper | 3BBB | Creature — Horror | Flying When Dread Reaper enters the battlefield, you lose 5 life. 6/5 |
| Selkie Hedge-Mage | 2G/U | Creature — Merfolk Wizard | When Selkie Hedge-Mage enters the battlefield, if you control two or more Forests, you may gain 3 life. When Selkie Hedge-Mage enters the battlefield, if you control two or more Islands, you may return target tapped creature to its owner's hand. 2/2 |
| Hindering Light | WU | Instant | Counter target spell that targets you or a permanent you control. Draw a card. |
| Keep Safe | 1U | Instant | Counter target spell that targets a permanent you control. Draw a card. |
| Easy Prey | 1B | Instant | Destroy target creature with mana value 2 or less. Cycling {2} ({2}, Discard this card: Draw a card.) |
| Éowyn, Lady of Rohan | 2W | Legendary Creature — Human Noble | At the beginning of combat on your turn, target creature gains your choice of first strike or vigilance until end of turn. If that creature is equipped, it gains first strike and vigilance until end of turn instead. Equip abilities you activate cost {1} less to activate. 2/4 |
| Winding Constrictor | BG | Creature — Snake | If one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead. If you would get one or more counters, you get that many plus one of each of those kinds of counters instead. 2/3 |