Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Weight of Memory

3UU · Sorcery

Draw three cards. Target player mills three cards.

Similar cards

Color identity:
NameManaTypeText
Tormented Thoughts 2BSorcery As an additional cost to cast this spell, sacrifice a creature. Target player discards a number of cards equal to the sacrificed creature's power.
Orzhova Plane — Ravnica When you planeswalk away from Orzhova, each player returns all creature cards from their graveyard to the battlefield. Whenever chaos ensues, for each opponent, exile up to one target creature card from that player's graveyard.
Naktamun Plane — Amonkhet Each creature card in your graveyard has embalm. Its embalm cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its embalm cost: Create a token that's a copy of it, except it's a white Zombie in addition to its other types with no mana cost. Embalm only as a sorcery.) Whenever chaos ensues, you may discard a card. If you do, draw a card.
Witness the Future 2USorcery Target player shuffles up to four target cards from their graveyard into their library. You look at the top four cards of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order.
Volrath's Dungeon 2BBEnchantment Pay 5 life: Destroy Volrath's Dungeon. Any player may activate this ability but only during their turn. Discard a card: Target player puts a card from their hand on top of their library. Activate only as a sorcery.
Laughing Jasper Flint 1BRLegendary Creature — Lizard Rogue Creatures you control but don't own are Mercenaries in addition to their other types. At the beginning of your upkeep, exile the top X cards of target opponent's library, where X is the number of outlaws you control. Until end of turn, you may cast spells from among those cards, and mana of any type can be spent to cast those spells. 4/3
Furtive Analyst 2UCreature — Human Wizard Vigilance {2}, {T}: Draw a card, then discard a card. 1/4
Oneirophage 3UCreature — Squid Illusion Flying Whenever you draw a card, put a +1/+1 counter on Oneirophage. 1/2
Elite Spellbinder 2WCreature — Human Cleric Flying When Elite Spellbinder enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs {2} more to cast. 3/1
Valakut Awakening 2RInstant Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.
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