Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

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B · Sorcery

As an additional cost to cast this spell, exile a creature card from your graveyard. Target creature gets -3/-3 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Smirking Spelljacker 4UCreature — Djinn Wizard Rogue Flash Flying When Smirking Spelljacker enters the battlefield, exile target spell an opponent controls. Whenever Smirking Spelljacker attacks, if a card is exiled with it, you may cast the exiled card without paying its mana cost. 3/3
Fanatical Devotion 2WEnchantment Sacrifice a creature: Regenerate target creature.
Centaur Battlemaster 3GGCreature — Centaur Warrior Heroic — Whenever you cast a spell that targets Centaur Battlemaster, put three +1/+1 counters on Centaur Battlemaster. 3/3
Vernal Bloom 3GEnchantment Whenever a Forest is tapped for mana, its controller adds an additional {G}.
Vantress Paladin 3UCreature — Human Knight Flying Adamant — If at least three blue mana was spent to cast this spell, Vantress Paladin enters the battlefield with a +1/+1 counter on it. 2/2
Graven Abomination 3Artifact Creature — Horror Whenever Graven Abomination attacks, exile target card from defending player's graveyard. 3/1
Scarecrone 3Artifact Creature — Scarecrow {1}, Sacrifice a Scarecrow: Draw a card. {4}, {T}: Return target artifact creature card from your graveyard to the battlefield. 1/2
Richlau, Headmaster 1WULegendary Creature — Human Advisor At the beginning of your end step, you may pay {1}. When you do, target artifact card in your graveyard perpetually gains "This spell costs {1} less to cast." If it's a creature or Vehicle card, it perpetually gets +2/+2. Put it into your library second from the top. 2/4
Roiling Vortex 1REnchantment At the beginning of each player's upkeep, Roiling Vortex deals 1 damage to them. Whenever a player casts a spell, if no mana was spent to cast that spell, Roiling Vortex deals 5 damage to that player. {R}: Your opponents can't gain life this turn.
Goblin Burrows Land {T}: Add {C}. {1}{R}, {T}: Target Goblin creature gets +2/+0 until end of turn.
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