Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Weaver of Currents

1GU · Creature — Naga Druid

{T}: Add {C}{C}. 2/2

Similar cards

Color identity:
NameManaTypeText
Adventurers' Guildhouse Land Green legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Rhonas's Monument 3Legendary Artifact Green creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn.
Heartwood Treefolk 2GGCreature — Treefolk Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 3/4
Mire Kavu 3RCreature — Kavu Mire Kavu gets +1/+1 as long as you control a Swamp. 3/2
Thelon of Havenwood GGLegendary Creature — Elf Druid Each Fungus creature gets +1/+1 for each spore counter on it. {B}{G}, Exile a Fungus card from a graveyard: Put a spore counter on each Fungus on the battlefield. 2/2
Monk of the Open Hand WCreature — Elf Monk Flurry of Blows — Whenever you cast your second spell each turn, put a +1/+1 counter on Monk of the Open Hand. 1/1
Tovolar's Huntmaster 4GGCreature — Human Werewolf When Tovolar's Huntmaster enters the battlefield, create two 2/2 green Wolf creature tokens. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 6/6
Rhonas's Last Stand GGSorcery Create a 5/4 green Snake creature token. Lands you control don't untap during your next untap step.
Boom 1RSorcery Destroy target land you control and target land you don't control.
Elemental Uprising 1GInstant Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able.
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