M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Azcanta, the Sunken Ruin | Legendary Land | (Transforms from Search for Azcanta.) {T}: Add {U}. {2}{U}, {T}: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | |
Tazri, Stalwart Survivor | 2W | Legendary Creature — Human Warrior | Each creature you control has "{T}: Add one mana of any of this creature's colors. Spend this mana only to activate an ability of a creature. Activate only if this creature has another activated ability." {W}{U}{B}{R}{G}, {T}: Mill five cards. Put all creature cards with activated abilities that aren't mana abilities from among the milled cards into your hand. 3/3 |
Bone Miser | 4B | Creature — Zombie Wizard | Whenever you discard a creature card, create a 2/2 black Zombie creature token. Whenever you discard a land card, add {B}{B}. Whenever you discard a noncreature, nonland card, draw a card. 4/4 |
Deeproot Historian | 3G | Creature — Merfolk Druid | Merfolk and Druid cards in your graveyard have retrace. (You may cast cards with retrace from your graveyard by discarding a land card in addition to paying their other costs.) 3/3 |
Vestige of Emrakul | 3R | Creature — Eldrazi Drone | Devoid (This card has no color.) Trample 3/4 |
Liliana of the Dark Realms | 2BB | Legendary Planeswalker — Liliana | [+1]: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle. [−3]: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control. [−6]: You get an emblem with "Swamps you control have '{T}: Add {B}{B}{B}{B}.'" Loyalty 3 |
Elvish Pathcutter | 3G | Creature — Elf Scout | {2}{G}: Target Elf creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) 1/2 |
Argothian Elder | 3G | Creature — Elf Druid | {T}: Untap two target lands. 2/2 |
Leaf-Crowned Visionary | GG | Creature — Elf Druid | Other Elves you control get +1/+1. Whenever you cast an Elf spell, you may pay {G}. If you do, draw a card. 1/1 |
Moonlit Ambusher | Creature — Werewolf | Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/3 |