Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wax

G · Instant

Target creature gets +2/+2 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Mistform Shrieker 3UUCreature — Illusion Flying {1}: Mistform Shrieker becomes the creature type of your choice until end of turn. Morph {3}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/3
Cathedral Acolyte 1GCreature — Human Cleric Each creature you control with a counter on it has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) {T}: Put a +1/+1 counter on target creature that entered the battlefield this turn. 1/2
Shapesharer 1UCreature — Shapeshifter Changeling (This card is every creature type.) {2}{U}: Target Shapeshifter becomes a copy of target creature until your next turn. 1/1
Consul's Shieldguard 3WCreature — Dwarf Soldier When Consul's Shieldguard enters the battlefield, you get {E}{E} (two energy counters). Whenever Consul's Shieldguard attacks, you may pay {E}. If you do, another target attacking creature gains indestructible until end of turn. 3/4
Bond of Discipline 4WSorcery Tap all creatures your opponents control. Creatures you control gain lifelink until end of turn.
Black Scarab WEnchantment — Aura Enchant creature Enchanted creature can't be blocked by black creatures. Enchanted creature gets +2/+2 as long as an opponent controls a black permanent.
Childhood Horror 3BCreature — Horror Flying Threshold — As long as seven or more cards are in your graveyard, Childhood Horror gets +2/+2 and can't block. 2/2
Goldmaw Champion 2WCreature — Dwarf Warrior Boast — {1}{W}: Tap target creature. (Activate only if this creature attacked this turn and only once each turn.) 2/3
Seeker of the Way 1WCreature — Human Warrior Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn. 2/2
Flying Crane Technique 3URWInstant Untap all creatures you control. They gain flying and double strike until end of turn.
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