M:tG card similarity search
U · Creature — Wurm
Water Wurm gets +0/+1 as long as an opponent controls an Island. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Spirit of Resistance | 2W | Enchantment | As long as you control a permanent of each color, prevent all damage that would be dealt to you. |
| Will of the All-Hunter | 1W | Instant | Target creature gets +2/+2 until end of turn. If it's blocking, instead put two +1/+1 counters on it. Cycling {2} ({2}, Discard this card: Draw a card.) |
| Slaughter Specialist | 1B | Creature — Vampire Warrior | When Slaughter Specialist enters the battlefield, each opponent creates a 1/1 white Human creature token. Whenever a creature an opponent controls dies, put a +1/+1 counter on Slaughter Specialist. 3/3 |
| Impelled Giant | 4RR | Creature — Giant Warrior | Trample Tap an untapped red creature you control other than Impelled Giant: Impelled Giant gets +X/+0 until end of turn, where X is the power of the creature tapped this way. 3/3 |
| Paragon of the Amesha | 2W | Creature — Human Knight | First strike {W}{U}{B}{R}{G}: Until end of turn, Paragon of the Amesha becomes an Angel, gets +3/+3, and gains flying and lifelink. 2/2 |
| The Space Family Goblinson | 2RG | Legendary Creature — Goblin Guest | The Space Family Goblinson has trample as long as you've rolled three or more dice this turn. Whenever you roll a die, put a +1/+1 counter on The Space Family Goblinson. 1/1 |
| Crescendo of War | 3W | Enchantment | At the beginning of each upkeep, put a strife counter on Crescendo of War. Attacking creatures get +1/+0 for each strife counter on Crescendo of War. Blocking creatures you control get +1/+0 for each strife counter on Crescendo of War. |
| Pompous Gadabout | 2G | Creature — Human Citizen | Pompous Gadabout has hexproof as long as it's your turn. Pompous Gadabout can't be blocked by creatures that don't have a name. 4/2 |
| Mutual Destruction | B | Sorcery | This spell has flash as long as you control a permanent with flash. As an additional cost to cast this spell, sacrifice a creature. Destroy target creature. |
| Giant's Amulet | U | Artifact — Equipment | When Giant's Amulet enters the battlefield, you may pay {3}{U}. If you do, create a 4/4 blue Giant Wizard creature token, then attach Giant's Amulet to it. Equipped creature gets +0/+1 and has "This creature has hexproof as long as it's untapped." (It can't be the target of spells or abilities your opponents control.) Equip {2} |