Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wash Out

3U · Sorcery

Return all permanents of the color of your choice to their owners' hands.

Similar cards

Color identity:
NameManaTypeText
Induced Amnesia 2UEnchantment When Induced Amnesia enters the battlefield, target player exiles all cards from their hand face down, then draws that many cards. When Induced Amnesia is put into a graveyard from the battlefield, return the exiled cards to their owner's hand.
Run Out of Town 3UInstant The owner of target nonland permanent puts it on the top or bottom of their library.
Emeria Shepherd 5WWCreature — Angel Flying Landfall — Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead. 4/4
Soratami Mirror-Guard 3UCreature — Moonfolk Wizard Flying {2}, Return a land you control to its owner's hand: Target creature with power 2 or less can't be blocked this turn. 3/1
Decanter of Endless Water 3Artifact You have no maximum hand size. {T}: Add one mana of any color.
Nimbus Champion 5UCreature — Avatar Warrior Flying Whenever Nimbus Champion attacks, you may return target creature to its owner's hand if that creature's power is less than or equal to the number of Warriors your team controls. 4/4
Mirror of Life Trapping 4Artifact Whenever a creature enters the battlefield, if it was cast, exile it, then return all other permanent cards exiled with Mirror of Life Trapping to the battlefield under their owners' control.
Heraldic Banner 3Artifact As Heraldic Banner enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+0. {T}: Add one mana of the chosen color.
Graceful Reprieve 1WInstant When target creature dies this turn, return that card to the battlefield under its owner's control.
You Come to a River 1UInstant Choose one — • Fight the Current — Return target nonland permanent to its owner's hand. • Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.
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