Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wash Out

3U · Sorcery

Return all permanents of the color of your choice to their owners' hands.

Similar cards

Color identity:
NameManaTypeText
Ugin's Labyrinth Land Imprint — When Ugin's Labyrinth enters the battlefield, you may exile a colorless card with mana value 7 or greater from your hand. {T}: Add {C}. If a card is exiled with Ugin's Labyrinth, add {C}{C} instead. {T}: Return the exiled card to its owner's hand.
Pointy Finger of Doom 4Artifact {3}, {T}: Spin Pointy Finger of Doom in the middle of the table so that it rotates completely at least once, then destroy the closest permanent the finger points to.
Sunbird Effigy Artifact Creature — Bird Construct Flying, vigilance, haste Sunbird Effigy's power and toughness are each equal to the number of colors among the exiled cards used to craft it. {T}: For each color among the exiled cards used to craft Sunbird Effigy, add one mana of that color. */*
Cadaver Imp 1BBCreature — Imp Flying When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand. 1/1
Grasping Current 4USorcery Return up to two target creatures to their owner's hand. Search your library and/or graveyard for a card named Jace, Ingenious Mind-Mage, reveal it, and put it into your hand. If you searched your library this way, shuffle.
Kabira Evangel 2WCreature — Human Cleric Ally Whenever Kabira Evangel or another Ally enters the battlefield under your control, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn. 2/3
Rhythmic Water Vortex 3UUSorcery Return up to two target creatures to their owner's hand. Search your library and/or graveyard for a card named Mu Yanling, reveal it, and put it into your hand. If you searched your library this way, shuffle.
Mu Yanling, Celestial Wind 4UULegendary Planeswalker — Yanling [+1]: Until your next turn, up to one target creature gets -5/-0. [−3]: Return up to two target creatures to their owners' hands. [−7]: Creatures you control with flying get +5/+5 until end of turn. Loyalty 5
Searing Rays 2RSorcery Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls.
Icewind Stalwart 3WCreature — Tiefling Warrior Protection Fighting Style — When Icewind Stalwart enters the battlefield, exile up to one target non-Warrior creature you control, then return it to the battlefield under its owner's control. 3/3
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