Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Warmth

1W · Enchantment

Whenever an opponent casts a red spell, you gain 2 life.

Similar cards

Color identity:
NameManaTypeText
Krosan Drover 3GCreature — Elf Creature spells you cast with mana value 6 or greater cost {2} less to cast. 2/2
Brimstone Roundup 1REnchantment Whenever you cast your second spell each turn, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Plot {2}{R} (You may pay {2}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Dynavolt Tower 3Artifact Whenever you cast an instant or sorcery spell, you get {E}{E} (two energy counters). {T}, Pay {E}{E}{E}{E}{E}: Dynavolt Tower deals 3 damage to any target.
Stone Calendar 5Artifact Spells you cast cost up to {1} less to cast.
Psychosis Crawler 5Artifact Creature — Phyrexian Horror Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. Whenever you draw a card, each opponent loses 1 life. */*
Unsanctioned Ancient Juggler Stickers {TK}{TK} — Whenever this creature attacks, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) {TK}{TK}{TK}{TK} — Indestructible {TK}{TK} — 3/2 {TK}{TK}{TK} — 5/4
High Tide UInstant Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.
Cheap Ass 1WCreature — Donkey Townsfolk Spells you cast cost {½} less to cast. 1/3.5
Scourge of Numai 3BCreature — Demon Spirit At the beginning of your upkeep, you lose 2 life if you don't control an Ogre. 4/4
Biorhythm 6GGSorcery Each player's life total becomes the number of creatures they control.
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