M:tG card similarity search
1U · Creature — Human Pirate
Flying Whenever Warkite Marauder attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Moat Piranhas | 1U | Creature — Fish | Defender (This creature can't attack.) 3/3 |
Torpid Moloch | R | Creature — Lizard | Defender (This creature can't attack.) Sacrifice three lands: Torpid Moloch loses defender until end of turn. 3/2 |
Warmonger's Chariot | 2 | Artifact — Equipment | Equipped creature gets +2/+2. As long as equipped creature has defender, it can attack as though it didn't have defender. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
Xantcha, Sleeper Agent | 1BR | Legendary Creature — Phyrexian Minion | Xantcha, Sleeper Agent enters the battlefield under the control of an opponent of your choice. Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls. {3}: Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability. 5/5 |
Lulu, Wild Hollyphant | 2GW | Legendary Creature — Elephant Angel | Flying Whenever you attack with one or more other creatures with flying, those creatures get +2/+2 until end of turn. 2/4 |
Haberthrasher | 1B | Creature — Human Hatificer Assassin | Deathtouch Whenever another creature that has a hat enters the battlefield under your control or a hat sticker is put on a creature you control, each opponent loses 1 life. 2/2 |
Mistfire Adept | 3U | Creature — Human Monk | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, target creature gains flying until end of turn. 3/3 |
Hammerhead Shark | 1U | Creature — Shark | Hammerhead Shark can't attack unless defending player controls an Island. 2/3 |
Collectigull | 2W | Creature — Bird | Flying, protection from common Whenever Collectigull attacks, reveal the top card of your library. If it's a Booster Fun card, you may put it into your hand. 1/1 |
Folk of An-Havva | G | Creature — Human | Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn. 1/1 |