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17 May 2024: Card library updated.

Warded Battlements

2W · Creature — Wall

Defender (This creature can't attack.) Attacking creatures you control get +1/+0. 0/3

Similar cards

Color identity:
NameManaTypeText
Spire Winder 3UCreature — Snake Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Spire Winder gets +1/+1 as long as you have the city's blessing. 2/3
Leyline of the Meek 2WWEnchantment If Leyline of the Meek is in your opening hand, you may begin the game with it on the battlefield. Creature tokens get +1/+1.
Mob Mentality REnchantment — Aura Enchant creature Enchanted creature has trample. Whenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures.
Haunted One 2BLegendary Enchantment — Background Commander creatures you own have "Whenever this creature becomes tapped, it and other creatures you control that share a creature type with it each get +2/+0 and gain undying until end of turn." (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Adarkar Sentinel 5Artifact Creature — Soldier {1}: Adarkar Sentinel gets +0/+1 until end of turn. 3/3
Marauding Maulhorn 2RRCreature — Beast Marauding Maulhorn attacks each combat if able unless you control a creature named Advocate of the Beast. 5/3
Whispering Shade 3BCreature — Shade Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {B}: Whispering Shade gets +1/+1 until end of turn. 1/1
Skittish Kavu 1RCreature — Kavu Skittish Kavu gets +1/+1 as long as no opponent controls a white or blue creature. 1/1
Sickle Dancer 2BCreature — Human Warrior Whenever Sickle Dancer attacks, if your team controls another Warrior, Sickle Dancer gets +1/+1 until end of turn. 3/2
Craving of Yeenoghu 2REnchantment — Aura Enchant creature you control Enchanted creature gets +3/+2, has haste, and attacks each combat if able. {R}: Return Craving of Yeenoghu from your graveyard to the battlefield attached to target creature you control. Craving of Yeenoghu perpetually gains "Enchanted creature gets -1/-1." Activate only as a sorcery.
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