Card Codex

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17 May 2024: Card library updated.

War Cadence

2R · Enchantment

{X}{R}: This turn, creatures can't block unless their controller pays {X} for each blocking creature they control.

Similar cards

Color identity:
NameManaTypeText
Archetype of Imagination 4UUEnchantment Creature — Human Wizard Creatures you control have flying. Creatures your opponents control lose flying and can't have or gain flying. 3/2
Reverence 2WWEnchantment Creatures with power 2 or less can't attack you.
Dance of Shadows 3BBSorcery — Arcane Creatures you control get +1/+0 and gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
Coordinated Charge 4WInstant Creatures you control get +2/+1 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.)
Clockwork Beetle 1Artifact Creature — Insect Clockwork Beetle enters the battlefield with two +1/+1 counters on it. Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat. 0/0
D'Avenant Healer 1WWCreature — Human Cleric Archer {T}: D'Avenant Healer deals 1 damage to target attacking or blocking creature. {T}: Prevent the next 1 damage that would be dealt to any target this turn. 1/2
Grafdigger's Cage 1Artifact Creature cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries.
Disorienting Glower Sorcery Players can't cast spells until the Hydra's next turn.
Broodwarden 3GGCreature — Eldrazi Drone Eldrazi Spawn creatures you control get +2/+1. 4/4
Dead Ringers 4BSorcery Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.
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