Card Codex

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17 May 2024: Card library updated.

War Cadence

2R · Enchantment

{X}{R}: This turn, creatures can't block unless their controller pays {X} for each blocking creature they control.

Similar cards

Color identity:
NameManaTypeText
Villainous Ogre 2BCreature — Ogre Warrior Villainous Ogre can't block. As long as you control a Demon, Villainous Ogre has "{B}: Regenerate Villainous Ogre." 3/2
Elder Land Wurm 4WWWCreature — Dragon Wurm Defender, trample When Elder Land Wurm blocks, it loses defender. 5/5
Ghost Hounds 1BCreature — Dog Spirit Vigilance Whenever Ghost Hounds blocks or becomes blocked by a white creature, Ghost Hounds gains first strike until end of turn. 1/1
Lurking Green Dragon 3GCreature — Dragon Flying Lurking Green Dragon can't attack unless defending player controls a creature with flying. 4/4
Lawmage's Binding 1WUEnchantment — Aura Flash Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated.
Lady Caleria 3GGWWLegendary Creature — Elf Archer {T}: Lady Caleria deals 3 damage to target attacking or blocking creature. 3/6
Sacellum Archers 2GCreature — Elf Archer {R}{W}, {T}: Sacellum Archers deals 2 damage to target attacking or blocking creature. 2/3
Hedgewitch's Mask WArtifact — Equipment Equipped creature gets +1/+1. Equipped creature can't be blocked by creatures with power 4 or greater. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Dreamwinder 3UCreature — Serpent Dreamwinder can't attack unless defending player controls an Island. {U}, Sacrifice an Island: Target land becomes an Island until end of turn. 4/3
Writ of Passage UEnchantment — Aura Enchant creature Whenever enchanted creature attacks, if its power is 2 or less, it can't be blocked this turn. Forecast — {1}{U}, Reveal Writ of Passage from your hand: Target creature with power 2 or less can't be blocked this turn. (Activate only during your upkeep and only once each turn.)
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