Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wandermare

1GW · Creature — Horse

Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on Wandermare. (It doesn't need to have gone on the adventure first.) 3/3

Similar cards

Color identity:
NameManaTypeText
Trollbred Guardian 4GCreature — Troll Frog Warrior {2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) Each creature you control with a +1/+1 counter on it has trample. 5/5
Patchwork Crawler 1UCreature — Zombie Horror {2}{U}: Exile target creature card from your graveyard and put a +1/+1 counter on Patchwork Crawler. Patchwork Crawler has all activated abilities of all creature cards exiled with it. 1/2
Sigardian Paladin 2GWCreature — Human Knight As long as you've put one or more +1/+1 counters on a creature this turn, Sigardian Paladin has trample and lifelink. {1}{G}{W}: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn. 4/4
Wild-Magic Sorcerer 3RCreature — Orc Shaman The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 4/3
Consumptive Goo BBCreature — Ooze {2}{B}{B}: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on Consumptive Goo. 1/1
Edgar Markov 3RWBLegendary Creature — Vampire Knight Eminence — Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token. First strike, haste Whenever Edgar Markov attacks, put a +1/+1 counter on each Vampire you control. 4/4
Leering Emblem 2Artifact — Equipment Whenever you cast a spell, equipped creature gets +2/+2 until end of turn. Equip {2}
Primordial Sage 4GGCreature — Spirit Whenever you cast a creature spell, you may draw a card. 4/5
Nimana Sell-Sword 3BCreature — Human Warrior Ally Whenever Nimana Sell-Sword or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Nimana Sell-Sword. 2/2
Oran-Rief Survivalist 1GCreature — Human Warrior Ally Whenever Oran-Rief Survivalist or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Oran-Rief Survivalist. 1/1
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