M:tG card similarity search
2R · Creature — Goblin Warrior
Domain — {3}: Wandering Goblins gets +1/+0 until end of turn for each basic land type among lands you control. 0/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Gilded Light | 1W | Instant | You gain shroud until end of turn. (You can't be the target of spells or abilities.) Cycling {2} ({2}, Discard this card: Draw a card.) |
| Sarpadian Empires, Vol. VII | 3 | Artifact | As Sarpadian Empires, Vol. VII enters the battlefield, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling. {3}, {T}: Create a 1/1 creature token of the chosen color and type. |
| Claim Jumper | 2W | Creature — Rabbit Mercenary | Vigilance When Claim Jumper enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card and put it onto the battlefield tapped. Then if an opponent controls more lands than you, repeat this process once. If you search your library this way, shuffle. 3/3 |
| Shiv | Plane — Dominaria | All creatures have "{R}: This creature gets +1/+0 until end of turn." Whenever chaos ensues, create a 5/5 red Dragon creature token with flying. | |
| Lathliss, Dragon Queen | 4RR | Legendary Creature — Dragon | Flying Whenever another nontoken Dragon enters the battlefield under your control, create a 5/5 red Dragon creature token with flying. {1}{R}: Dragons you control get +1/+0 until end of turn. 6/6 |
| Selvala, Eager Trailblazer | 2GW | Legendary Creature — Elf Scout | Vigilance Whenever you cast a creature spell, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." {T}: Choose a color. Add one mana of that color for each different power among creatures you control. 4/5 |
| Well of Life | 4 | Artifact | At the beginning of your end step, if you control no untapped lands, you gain 2 life. |
| Wayward Guide-Beast | R | Creature — Beast | Trample, haste Whenever Wayward Guide-Beast deals combat damage to a player, return a land you control to its owner's hand. 2/2 |
| Sanctum of Shattered Heights | 2R | Legendary Enchantment — Shrine | {1}, Discard a land card or Shrine card: Sanctum of Shattered Heights deals X damage to target creature or planeswalker, where X is the number of Shrines you control. |
| Shaman's Trance | 2R | Instant | Other players can't play lands or cast spells from their graveyards this turn. You may play lands and cast spells from other players' graveyards this turn as though those cards were in your graveyard. |