M:tG card similarity search
1UU · Creature — Wall
Defender Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step. 0/7
| Name | Mana | Type | Text |
|---|---|---|---|
| Hazoret's Favor | 2R | Enchantment | At the beginning of combat on your turn, you may have target creature you control get +2/+0 and gain haste until end of turn. If you do, sacrifice it at the beginning of the next end step. |
| Plague Fiend | 1B | Creature — Insect | Whenever Plague Fiend deals combat damage to a creature, destroy that creature unless its controller pays {2}. 1/1 |
| Rampart Crawler | B | Creature — Lizard Mercenary | Rampart Crawler can't be blocked by Walls. 1/1 |
| Scampire | 2B | Creature — Vampire Employee | When Scampire enters the battlefield, you get {TK}, then you may put a sticker on a creature card in your graveyard. {3}{B}: Return target creature card with a sticker on it from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. Activate only as a sorcery. 1/3 |
| Incisor Glider | 1W | Artifact Creature — Phyrexian Construct | Flying Corrupted — Whenever Incisor Glider attacks, if an opponent has three or more poison counters, creatures you control get +1/+1 until end of turn. 1/3 |
| Frostpeak Yeti | 3U | Snow Creature — Yeti | {1}{S}: Frostpeak Yeti can't be blocked this turn. ({S} can be paid with one mana from a snow source.) 3/3 |
| Maelstrom Muse | 1UU/RR | Creature — Djinn Wizard | Flying Whenever Maelstrom Muse attacks, the next instant or sorcery spell you cast this turn costs {X} less to cast, where X is Maelstrom Muse's power as this ability resolves. 2/4 |
| Grollub | 2B | Creature — Beast | Whenever Grollub is dealt damage, each opponent gains that much life. 3/3 |
| Heroes of the Revel | 4R | Creature — Satyr Soldier | When Heroes of the Revel enters the battlefield, create a 1/1 red Satyr creature token with "This creature can't block." Whenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn. 4/4 |
| Alchemist's Vial | 2 | Artifact | When Alchemist's Vial enters the battlefield, draw a card. {1}, {T}, Sacrifice Alchemist's Vial: Target creature can't attack or block this turn. |