Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wall of Blossoms

1G · Creature — Plant Wall

Defender When Wall of Blossoms enters the battlefield, draw a card. 0/4

Similar cards

Color identity:
NameManaTypeText
Invasion of Xerex 2WUBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Xerex enters the battlefield, return up to one target creature to its owner's hand.
Mire Triton 1BCreature — Zombie Merfolk Deathtouch When Mire Triton enters the battlefield, mill two cards and you gain 2 life. 2/1
Overmaster RSorcery The next instant or sorcery spell you cast this turn can't be countered. Draw a card.
Kavu Titan 1GCreature — Kavu Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) If Kavu Titan was kicked, it enters the battlefield with three +1/+1 counters on it and with trample. 2/2
Flaming Fist Duskguard 1WCreature — Dwarf Soldier When Flaming Fist Duskguard enters the battlefield, you get a one-time boon with "When you cast a creature spell, it perpetually gets +1/+0." 3/1
Wandering Champion 1WCreature — Human Monk Whenever Wandering Champion deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card. 3/1
Giant's Ire 3RTribal Sorcery — Giant Giant's Ire deals 4 damage to target player or planeswalker. If you control a Giant, draw a card.
Necravolver 2BCreature — Volver Kicker {1}{G} and/or {W} (You may pay an additional {1}{G} and/or {W} as you cast this spell.) If Necravolver was kicked with its {1}{G} kicker, it enters the battlefield with two +1/+1 counters on it and with trample. If Necravolver was kicked with its {W} kicker, it enters the battlefield with a +1/+1 counter on it and with "Whenever Necravolver deals damage, you gain that much life." 2/2
Auramancer 2WCreature — Human Wizard When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand. 2/2
Words of Wind 2UEnchantment {1}: The next time you would draw a card this turn, each player returns a permanent they control to its owner's hand instead.
Page 338