Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Walking Atlas

2 · Artifact Creature — Construct

{T}: You may put a land card from your hand onto the battlefield. 1/1

Similar cards

Color identity:
NameManaTypeText
Zyym, Mesmeric Lord 1UBBLegendary Creature — Vampire Wizard Flying, deathtouch When Zyym, Mesmeric Lord enters the battlefield, target opponent chooses an order for the cards in their hand, then reveals them one by one until you say stop. That player then discards the most recently revealed card. 3/4
Monstrosity of the Lake 4ULegendary Creature — Kraken When Monstrosity of the Lake enters the battlefield, you may pay {5}. If you do, tap all creatures your opponents control, then put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.) Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.) 4/6
Cryoclasm 2RSorcery Destroy target Plains or Island. Cryoclasm deals 3 damage to that land's controller.
Collision of Realms 6RSorcery Each player shuffles all creatures they own into their library. Each player who shuffled a nontoken creature into their library this way reveals cards from the top of their library until they reveal a creature card, then puts that card onto the battlefield and the rest on the bottom of their library in a random order.
Lich's Mastery 3BBBLegendary Enchantment Hexproof You can't lose the game. Whenever you gain life, draw that many cards. Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard. When Lich's Mastery leaves the battlefield, you lose the game.
Fury of the Horde 5RRSorcery You may exile two red cards from your hand rather than pay this spell's mana cost. Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Clever Impersonator 2UUCreature — Shapeshifter You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield. 0/0
Bladetusk Boar 3RCreature — Boar Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) 3/2
Powder Keg 2Artifact At the beginning of your upkeep, you may put a fuse counter on Powder Keg. {T}, Sacrifice Powder Keg: Destroy each artifact and creature with mana value equal to the number of fuse counters on Powder Keg.
Rising Waters 3UEnchantment Lands don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player untaps a land they control.
Page 310