Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Volrath's Laboratory

5 · Artifact

As Volrath's Laboratory enters the battlefield, choose a color and a creature type. {5}, {T}: Create a 2/2 creature token of the chosen color and type.

Similar cards

Color identity:
NameManaTypeText
Tukatongue Thallid GCreature — Fungus When Tukatongue Thallid dies, create a 1/1 green Saproling creature token. 1/1
Golden Egg 2Artifact — Food When Golden Egg enters the battlefield, draw a card. {1}, {T}, Sacrifice Golden Egg: Add one mana of any color. {2}, {T}, Sacrifice Golden Egg: You gain 3 life.
Daxos's Torment 3BEnchantment Constellation — Whenever Daxos's Torment or another enchantment enters the battlefield under your control, Daxos's Torment becomes a 5/5 Demon creature with flying and haste in addition to its other types until end of turn.
Phylath, World Sculptor 4RGLegendary Creature — Elemental When Phylath, World Sculptor enters the battlefield, create a 0/1 green Plant creature token for each basic land you control. Landfall — Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control. 5/5
Chromatic Lantern 3Artifact Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.
Lotus Cobra 1GCreature — Snake Landfall — Whenever a land enters the battlefield under your control, add one mana of any color. 2/1
Dream Thrush 1UCreature — Bird Flying {T}: Target land becomes the basic land type of your choice until end of turn. 1/1
Mightstone's Animation 3UEnchantment — Aura Enchant artifact When Mightstone's Animation enters the battlefield, draw a card. Enchanted artifact is a creature with base power and toughness 4/4 in addition to its other types.
Prismatic Dragon 2WWSummon Dragon Flying During your upkeep, Prismatic Dragon becomes a random color permanently. {2}: Prismatic Dragon becomes a random color permanently. 2/3
Outcaster Trailblazer 2GCreature — Human Druid When Outcaster Trailblazer enters the battlefield, add one mana of any color. Whenever another creature with power 4 or greater enters the battlefield under your control, draw a card. Plot {2}{G} (You may pay {2}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 4/2
Page 109