M:tG card similarity search
4R · Instant
Attacking creatures get +2/+0 and gain trample until end of turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| Aspect of Gorgon | 2B | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+3 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy it.) |
| Adarkar Sentinel | 5 | Artifact Creature — Soldier | {1}: Adarkar Sentinel gets +0/+1 until end of turn. 3/3 |
| Mark of the Vampire | 3B | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has lifelink. |
| Leonin Battlemage | 3W | Creature — Cat Wizard | {T}: Target creature gets +1/+1 until end of turn. Whenever you cast a spell, you may untap Leonin Battlemage. 2/3 |
| Advanced Hoverguard | 3U | Creature — Drone | Flying {U}: Advanced Hoverguard gains shroud until end of turn. (It can't be the target of spells or abilities.) 2/2 |
| Gateway Shade | 2B | Creature — Shade | {B}: Gateway Shade gets +1/+1 until end of turn. Tap an untapped Gate you control: Gateway Shade gets +2/+2 until end of turn. 1/1 |
| Brotherhood Scribe | 1W | Creature — Human Artificer | Metalcraft — {T}: You get {E} (an energy counter). Activate only if you control three or more artifacts. Whenever you get one or more {E} during your turn, creatures you control get +1/+1 until end of turn. 1/3 |
| Gruul Spellbreaker | 1RG | Creature — Ogre Warrior | Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Trample As long as it's your turn, you and Gruul Spellbreaker have hexproof. 3/3 |
| Lightshield Array | Enchantment | At the beginning of your end step, put a +1/+1 counter on each creature that attacked this turn. Sacrifice Lightshield Array: Creatures you control gain hexproof and indestructible until end of turn. | |
| Mobile Fort | 4 | Artifact Creature — Wall | Defender (This creature can't attack.) {3}: Mobile Fort gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn. 0/6 |