M:tG card similarity search
UU · Creature — Human Wizard
{U}{U}, Sacrifice a Wizard: Counter target spell. Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Merciless Javelineer | 2BR | Creature — Minotaur Warrior | {2}, Discard a card: Put a -1/-1 counter on target creature. That creature can't block this turn. 4/2 |
| Jace's Archivist | 1UU | Creature — Vedalken Wizard | {U}, {T}: Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. 2/2 |
| Soulreaper of Mogis | 2B | Enchantment Creature — Minotaur Shaman | {2}{B}, Sacrifice a creature: Draw a card. 2/3 |
| Syr Elenora, the Discerning | 3UU | Legendary Creature — Human Knight | Syr Elenora, the Discerning's power is equal to the number of cards in your hand. When Syr Elenora enters the battlefield, draw a card. Spells your opponents cast that target Syr Elenora cost {2} more to cast. */4 |
| Hermit of the Natterknolls | 2G | Creature — Human Werewolf | Whenever an opponent casts a spell during your turn, draw a card. At the beginning of each upkeep, if no spells were cast last turn, transform Hermit of the Natterknolls. 2/3 |
| Root Greevil | 3G | Creature — Beast | {2}{G}, {T}, Sacrifice Root Greevil: Destroy all enchantments of the color of your choice. 2/3 |
| Felidar Cub | 1W | Creature — Cat Beast | Sacrifice Felidar Cub: Destroy target enchantment. 2/2 |
| Executioner's Capsule | B | Artifact | {1}{B}, {T}, Sacrifice Executioner's Capsule: Destroy target nonblack creature. |
| Inspiring Refrain | 4UU | Sorcery | Draw two cards. Exile Inspiring Refrain with three time counters on it. Suspend 3—{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) |
| Scale Blessing | 3W | Instant | Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) |