M:tG card similarity search
4BB · Creature — Horror
Trample If another creature would die, exile it instead. Put a card exiled with Void Maw into its owner's graveyard: Void Maw gets +2/+2 until end of turn. 4/5
| Name | Mana | Type | Text |
|---|---|---|---|
| Launch | 1U | Enchantment — Aura | Enchant creature Enchanted creature has flying. When Launch is put into a graveyard from the battlefield, return Launch to its owner's hand. |
| Greenhilt Trainee | 3G | Creature — Elf Warrior | {T}: Target creature gets +4/+4 until end of turn. Activate only if Greenhilt Trainee's power is 4 or greater. 2/3 |
| Hostile Negotiations | 3B | Instant | Exile the top three cards of your library in a face-down pile, then exile the top three cards of your library in another face-down pile. Look at the cards in each pile, then turn a pile of your choice face up. An opponent chooses one of those piles. Put all cards in the chosen pile into your hand and the rest into your graveyard. You lose 3 life. |
| Aim High | 1G | Instant | Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.) |
| Spidery Grasp | 2G | Instant | Untap target creature. It gets +2/+4 and gains reach until end of turn. (It can block creatures with flying.) |
| Steady Aim | 1G | Instant | Untap target creature. It gets +1/+4 and gains reach until end of turn. |
| Unlawful Entry | 1U | Instant | Target creature gets +1/+0 and gains flying until end of turn. Whenever you put an art sticker on a creature, you may return Unlawful Entry from your graveyard to your hand. |
| Dowsing Device | 1R | Artifact | Whenever Dowsing Device or another artifact enters the battlefield under your control, up to one target creature you control gets +1/+0 and gains haste until end of turn. Then transform Dowsing Device if you control four or more artifacts. |
| Kaseto, Orochi Archmage | 1GU | Legendary Creature — Snake Wizard | {G}{U}: Target creature can't be blocked this turn. If that creature is a Snake, it gets +2/+2 until end of turn. 2/2 |
| Sailors' Bane | 7UU | Creature — Dragon Turtle | This spell costs {1} less to cast for each card you own in exile and in your graveyard that's an instant card, a sorcery card, or a card that has an Adventure. Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) 7/7 |