Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Voice of the Provinces

4WW · Creature — Angel

Flying When Voice of the Provinces enters the battlefield, create a 1/1 white Human creature token. 3/3

Similar cards

Color identity:
NameManaTypeText
Angelic Gift 1WEnchantment — Aura Enchant creature When Angelic Gift enters the battlefield, draw a card. Enchanted creature has flying.
Leveler 5Artifact Creature — Juggernaut When Leveler enters the battlefield, exile all cards from your library. 10/10
Eagles of the North 5WCreature — Bird Soldier Flying When Eagles of the North enters the battlefield, creatures you control get +1/+0 and gain first strike until end of turn. Plainscycling {1} ({1}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) 3/3
In the Darkness Bind Them 2UBREnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Create a 3/3 black Wraith creature token with menace. The Ring tempts you. IV — For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. The Ring tempts you.
Angelic Armaments 3Artifact — Equipment Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Pest Infestation XXGSorcery Destroy up to X target artifacts and/or enchantments. Create twice X 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life."
Angelic Wall 1WCreature — Wall Defender (This creature can't attack.) Flying 0/4
Wall of Air 1UUCreature — Wall Defender, flying (This creature can't attack, and it can block creatures with flying.) 1/5
Wall of Swords 3WCreature — Wall Defender (This creature can't attack.) Flying 3/5
Mardu Charm RWBInstant Choose one — • Mardu Charm deals 4 damage to target creature. • Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn. • Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
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